RSorder OSRS: A Less Click-Intensive Alternative
Runecrafting didn't receive direct new content, but clever optimization has improved existing methods. Using Sailing-based teleports to reach the Astral altar cuts down travel time significantly compared to older routes. With RuneScape gold the full Runecrafting outfit and proper teleport management, Astral runecrafting now offers solid experience rates alongside reliable profit, especially appealing given the low cost of essence.
Construction: A Less Click-Intensive Alternative
Construction training received a subtle but impactful option through the introduction of whole parts. Mahogany hole parts, in particular, offer competitive XP rates while requiring far fewer clicks than traditional training methods like mahogany homes. While slightly more expensive per experience point than ultra-budget options, the reduced intensity makes this method attractive for players looking for a balance between efficiency and comfort.
Lower-tier variants such as teak hole parts can be used for cheaper training, though higher-tier woods are generally not recommended due to poor cost efficiency.
Herblore: New Potions, Unsettled Prices
Several new potions entered the game alongside new ingredients, expanding Herblore training options. These potions often provide strong effects-such as extended stamina duration or powerful combat boosts-but their GP-per-XP efficiency remains volatile due to limited supply.
While these methods offer decent experience rates for their levels, most players may want to wait until prices stabilize before committing to them for long-term training. There's also uncertainty around whether faster one-tick production methods will be possible in the future.
Thieving: Surprisingly Competitive Stall Stealing
One of the most unexpected training methods comes from new thieving stalls at Port Roberts. Unlike traditional stalls, these have infinite stock but rotating guards. By following guard movement patterns, players can achieve strong XP rates with minimal clicking.
At higher levels, this method rivals classic training options like Pyramid Plunder while being significantly less demanding. For players who value low-intensity training, this is one of the most exciting additions in recent years.
Crafting and Hunter: Sailing Synergy
Crafting benefits indirectly from Sailing-related resources like hemp and cotton. Spinning these materials offers respectable experience and modest profit, making them viable mid-level options.
Hunter saw major expansion with red, blue, and rainbow crabs. These trap-based methods scale well with level and offer a consistent experience with minimal downtime. Rainbow crabs, while requiring higher levels, stand out due to their strong XP rates and valuable secondary materials, making them both profitable and relaxed.
Mining and Smithing: New Ores, Mixed Results
New ores such as lead and nickel introduce alternative mining paths. Lead mining, in particular, offers a competitive experience compared to iron while requiring a slightly higher level. Nickel, on the other hand, is slow and underwhelming for mains, though it may have niche value for iron accounts.
Smithing these ores provides predictable but modest experience, with the ancient forge offering a faster way to process bars into cannonballs. While not groundbreaking, these methods expand player choice and reduce reliance on a single training path.
Gathering Skills: Fishing, Cooking, and Woodcutting
Lantern fishing and squid processing add novelty to Fishing but fall short in raw XP. However, rare drops tied to these activities give them long-term appeal. Cooking benefits from new fish types, with some outperforming older staples in healing efficiency and profitability.
Woodcutting and Firemaking received new tree types, though traditional methods remain superior for buy RS gold cost efficiency. Forestry worlds, however, dramatically improve XP rates when chopping new trees in groups, reinforcing social skilling.
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